Island Discussion #29: The Iceberg Myth

Hello everyone!

Today I want to discuss with you something that tears at our brains quite regularly. It is about a mystery that is nearly as old as the island and we still haven’t been able to crack it. Or should I say, tip it?

That’s right! It is about time we research Club Penguin’s iceberg again and hope that we will find answers regarding its ability to tip or not. Countless attempts have been carried out since the beginning and we still try today. It makes a lot of people question the myth of the iceberg and because no one has been able to tip it – yet – people (maybe even you) are losing faith in the mystery but you know what? I still think it is possible. Club Penguin constantly tease it all the time which determines a lot of us. If they are “lying” to us about this myth, then they are simply mean people. But I don’t want that to ruin our chances! I actually have evidence which suggests the tipping of the iceberg.

A couple of years ago, when the first issue of the Club Penguin Magazine debuted in the UK, I remember seeing something interesting as soon as I opened it up to the first two pages. In my opinion, it seems like compelling evidence so let’s have a look at what was shown.

Iceberg Tip-ometer Watermark

First things first, what is shown is a prototype of what seems to be an invention that Gary created. A prototype is a preliminary version of a product which isn’t exactly as well developed as the final product. Therefore, we can already induce that this source will not give us confident answers to our question: “Is it really possible to tip the iceberg?”. Also, this prototype is made by Gary and we know for a fact that a lot of his history revolves around some of the island’s worst technological failures to have ever existed. We had the disastrous Ultimate Protobot 10000 who almost destroyed the future of Club Penguin and the sinister Mascbots which almost took over the island last Halloween. We are just lucky that we have ourselves to protect everyone from these life-threatening inventions Gary makes. So how can we assume if this prototype is even safe? It could be another one of his numerous failures.

Nevertheless, the prototype does make a lot of sense. The Iceberg Tip-ometer is actually something we can learn from, ignoring what I said in the previous paragraph. Every time you have ever attempted to top the iceberg, don’t you usually find yourself at the actual tip of the iceberg? That is normally where the influential mobs hang when they are trying to tip the iceberg. But, as you can see, the invention says that there is “still nothing” from when we dance or drill there. This reflects on the hundreds of times we have failed to tip the iceberg at that exact position. However, as you move clockwise, it seems that the invention is able to detect roughly where penguins need to position themselves when trying to tip the iceberg. From what it seems (roughly where the Aqua Grabber is) that is where we may be able to tip the iceberg. It does say “Eeek!” which suggests that this is the exact point to go to in order the tip the iceberg. But putting into context with what I said previously, should we listen to this prototype?

I simply think that we need more evidence. As plausible as it may seem, we still don’t know what to believe. Of course, it is worth trying but I bet that it has been tried in the past. When this myth used to be so popular, the Iceberg used to be literally full of penguins which is what makes me surprised about how challenging it is for us to solve the question. But these many failures may be telling us something! What if tipping the iceberg had nothing to do with where we position ourselves? What if we have been overthinking the situation? What if we need an exact quantity of penguins on the iceberg to achieve tipping it? We have always assumed to get as many penguins as possible but these assumptions have only been followed because so many people believe in them. So what should we assume?  Continue reading

Island Discussion #19: August

Hey everyone!

In today’s Island Discussion, I thought it would be appropriate to talk about what we can expect this August seeing that we have only just started the month and it does seem to be an interesting one from what I have gathered so far. Megg – Community Manager of Club Penguin – has been experimenting with a few ways to reveal what players can expect with a particular month. In June, it started off with a calendar which was very revealing but many players wanted one of these every month. I felt that these weren’t the best technique so Megg tried something different in July: A few images, words and phrases. Funny enough, not even all of the listed things to look forward to happened so July was only well known for the Inside Out Party and the first #ProectSuperSecret sneak peek. For August, Megg decided to create anagrams of each phrase for a twist. In some ways, I respect this idea more than the others since it gives player a challenge to be able to find out what to expect and several of them were quite hard to solve. However with the on-going support from the community, we managed to find them out quite quickly! If you are not looking for spoilers on what to expect this August, then I am afraid that this post is not for you. Sorry!

1. idd uoy nitoec?!
2. nsfhiao ecaf off (senak epek)
3. nfiipdeshr day
4. epluff rhladne emte-up
5. attiilnrnnaeo cta ady
6. einntrtnoaila eshnlfdrate yad
7. sretrpeeepcousjrtc nekas eekp
8. igtsebg laoatgc rvee
9. teh safoinh elsavtif
10. emweraonlt ayd
11. tanu itccra eetm-pu

Above is the list of anagrams! In this post I am going to translate each one and discuss what these mean and explore what we can expect. The first one is ‘Did you notice?!’. At first I looked at this one and assumed that the following list of anagrams were related to this phrase however it was confirmed by Megg (via the comments section) that this is going to be an upcoming post on the Club Penguin Blog where the team are going to reveal some little changes that occurred to the Club Penguin app. I do believe that these changes have already occurred with the release of the Inside Out Party however I am not entirely sure if I am true. I know that one of the changes is that they have animated the bell on the reception desk within the lobby inside of the Puffle Hotel. Apparently if you walk next to it, it should automatically DING!

There must be other changes that are going to be revealed in this post. It makes me wonder why Club Penguin are paying attention to these little details on the app. What about the web version? Perhaps this posts says a lot more about the future of Club Penguin as well as what changes have occurred. With Club Penguin focusing on the app with these changes, does this confirm that the app is going to have some kind of priority over the web version in the future. What do you think?

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Blue Reviews: Inside Out Party

Hello everyone!

Welcome to another ‘Blue Reviews’ where I evaluate the monthly parties/events that occur in Club Penguin. For each party I review, I will explore four areas in which the party is going to be reviewed upon. These are: Story, Visuals, Content and Durability. After reviewing these four areas, I will then conclude my review with a Verdict! This summarises what I have mentioned throughout the review and everything will be averaged into a score out of 10. I hope you will enjoy my review on this month’s party…

Inside Out Party!

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Island Discussion #18: Herbert Theory

Hello everyone!

Welcome back to a new Island Discussion this week. Today’s discussion will explore a background to Herbert P. Bear before he even arrived at Club Penguin. Every villain has a story and a reason. We found out why Tusk (Master of Snow) became enemies with Sensei and the Card Jitsu Saga helped us to re-live the story of their upbringing together. Ultimate Protobot 10K is another villain with intentions to assist Gary the Gadget Guy in his future inventions however surprisingly became one of Club Penguin’s dangerous villains after a malfunction in his creation.

Herbert does have a story that exists on this island only but we never seemed to grasp on to why Herbert has become a spiteful Polar Bear who wants to live in a Summer Paradise. I was thinking that maybe something happened to him before he was stranded on an iceberg. Maybe his family or friends caused betrayal and that lead him on a journey on his own.

You could always tell that Herbert was an isolated bear. Throughout the PSA missions, there was always a sense of doubt and the way he treats Klutzy in a controlling way hints that this could be as a result of his former life. People say that your actions can be influenced from others stronger than you and with more power however the power of that person prevents you from striking back. In other words, it is a bit like bullying except Herbert could have lived a life where his parents weren’t especially pleasant with him. It is a classic form of revenge and wanting to finally be the most powerful person you can ever be.

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“Nothing Lasts Forever” – My Thoughts

Hello everyone!

Today I just wanted to explore some different kinds of topics on this Blog. Some in which I have not blogged about in my career even though I would like to. Sometimes I can be a very opinionated Penguin. The only form of posts I have expressed my opinions in are my party reviews however I thought it would be nice to step outside of the island for a bit and think about Club Penguin as a massive virtual world for kids.

Okay, I admit; I am not at all good with facts and figures on when Disney had bought Club Penguin and how much incline and decline there has been in traffic over the past years. I am not at all bothered to research it too because I know a lot of posts out there who provide details so copying will not do much good. My intentions with this post are to explore the journey Club Penguin has taken on ever since 2005. It has been a long one and it has been very interesting.

Back when Club Penguin was developing into something much bigger (The Big Update) it was surprisingly successful. Reasons for this were because Club Penguin took on a unique form of chat rooms and the visuals of the chat rooms helped to extend a world of imagination for kids. With Experimental Penguins (pre-Club Penguin) Lance Priebe did a good job with creating a world about Penguins even though the concepts were quite bland and the software was not as advanced as the current one Club Penguins runs on now. However back then, kids would have thought of Experimental Penguins as something big which was as a result of a new virtual world! Back then, the traffic was not as good as it is today, yet the whole point of this post is to illustrate how Club Penguin became something which appealed to more and more people until recent years.

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